Persia is located in the center of the map adjacent to each of the other three civilizations. While this allows Persia to attack any of the CZ areas (except Africa) without teleporting. However this also means that Persia is often in the position of facing all three civilizations directly, while each of the other civilizations has some geographic distance from at least one other. Persia's individual units do receive a bonus to attack strength, as well as having a 20% bonus to stone production. Persia's specialty of increased construction speed helps when building your resource mines and upgrading buildings to meet growth and evolution requirements.
Barracks[]
This is where you can train Peltasts and Pikeman. Pikemen are weak against Peltasts but strong against Cavalry. Peltasts are weak against Cavalry but stong against Pikemen.
Troop/Level | HP | Attack | Defense | Attack Range |
---|---|---|---|---|
Persian Warrior (T1) | 70 | 7.6 | 15 | 1-1 |
Elite Persian Warrior (T2) | 110 | 11.3 | 20 | 1-1 |
Persian Guard Warrior (T3) | 170 | 13.2 | 25 | 1-1 |
Imperial Persian Warrior (T4) | 250 | 15.1 | 30 | 1-1 |
Oriental Infantry (T1) | 70 | 9.5 | 10 | 1-1 |
Elite Oriental Infantry (T2) | 110 | 13.2 | 15 | 1-1 |
Oriental Guard Infantry (T3) | 170 | 15.1 | 20 | 1-1 |
Imperial Oriental Footman (T4) | 250 | 17 | 25 | 1-1 |
Persian Armored Force (T6) | 800 | 220 | 100 | 1-1 |
Persian Shock Brigade (T6) | 700 | 240 | 80 | 1-1 |
Archery Range[]
This is where you can train Archers which are your basic leveling troops. These are weak troops but have range, so while you hero can take damage your archers can shoot from behind your hero. Archers have a weak defense and are easily killed, however using troop gear from ladder and troop buffing food they become quite dangerous.
Troop/Level | HP | Attack | Defense | Attack Range |
---|---|---|---|---|
Arbalest (T1) | 45 | 6.3 | 10 | 1-6 |
Elite Arbalest (T2) | 60 | 9.5 | 15 | 1-6 |
Guard Arbalest (T3) | 90 | 11 | 20 | 1-6 |
Imperial Arbalest (T4) | 150 | 12.6 | 25 | 1-6 |
Persian Soldier (T6) | 600 | 230 | 80 | 1-7 |
Stable[]
This building is where you can train Cavalry. This unit is strong against Peltasts while it is weak against Pikemen.
Troop/Level | HP | Attack | Defense | Attack Range |
---|---|---|---|---|
Camel Rider (T1) | 80 | 27.7 | 10 | 1-1 |
Elite Camel Rider (T2) | 120 | 32.3 | 15 | 1-1 |
Guard Camel Rider (T3) | 160 | 41.6 | 20 | 1-1 |
Imperial Camel Rider (T4) | 260 | 46.2 | 25 | 1-1 |
Persian Ranger (T6) | 850 | 240 | 100 | 1-1 |
Arsenal[]
This building is to train Siege Weapons. Siege weapons are good when attacking a CZ but can also be used while leveling. However they have a poor defense so easily killed.
Troop/Level | HP | Attack | Defense | Attack Range |
---|---|---|---|---|
Onager (T1) | 45 | 75.6 | 5 | 5-9 |
Elite Onager (T2) | 60 | 88.2 | 10 | 5-9 |
Guard Onager (T3) | 90 | 113.4 | 15 | 5-9 |
Imperial Onager (T4) | 150 | 126 | 25 | 5-9 |
Trebuchet (T1) | 55 | 94.5 | 5 | 10-12 |
Elite Trebuchet (T2) | 80 | 126 | 15 | 10-12 |
Guard Trebuchet (T3) | 120 | 157.5 | 20 | 10-12 |
Imperial Trebuchet (T4) | 180 | 189 | 20 | 10-12 |
Persian Cannon (T6) | 800 | 500 | 60 | 10-12 |
Castle[]
This building makes your specialty units, War Elephants and Muslim Cavaliers (T5). War Elephants are ranged cavalry that are extremely helpful when leveling and one of the more powerful units in the game, however are also one of the slowest units in the game. Muslim Cavaliers are Peltast type unit that are weak against Cavalry while strong against Pikemen, they also are one of the fastest troops in the game.
Troop/Level | HP | Attack | Defense | Attack Range |
---|---|---|---|---|
War Elephants | 700 | 94.5 | 55 | 1-7 |
Muslim Cavaliers | 500 | 69.3 | 75 | 1-1 |